Courtesy of ZieherSmith, NYPhoto courtesy of ZieherSmith, NY

Fulldome Dance and Animation

Sunday, November 13 at 6:30 PM in the Houston Museum of Natural Science 

immersiveToday, immersive cinema is capturing the imaginations of filmmakers and audiences, with most of the attention going to productions made for Virtual Reality headgear. Our festival will display some of the creative work made by artists for VR at our VR Lounge in TheBrandon Contemporary Gallery at Cafe Brasil. We are also pleased to be partnering with the Houston Museum of Natural Science, whose planetarium has recently been upgraded with a dazzling 8K Digitar system, to present a program of cinematic art created expressly for “Fulldome” systems. According to our other partner, the Fulldome Database, “Fulldome refers to immersive dome-based video projection environments where the viewer is surrounded by the video projection in a hemispherical angle of view.” Fulldome content is no longer limited to astronomy, as viewers will discover in this program of dance and animated films made for fulldome immersion.


The VR Gallery

The Brandon Contemporary Gallery at Cafe Brasil
Location: Behind Cafe Brasil on the corner of Dunlavy and Westheimer
Fri, 11/11, 5-10 PM
Sat, 11/12, 11AM-11 PM
Sun, 11/13, 12-6 PM*

Come try out some of the freshest examples of virtual reality cinema made by artists for the Oculus Rift and Samsung Gear.

(Note: Akosua Adoma Owusu will present her films in the gallery on 11/12 from 4 – 5:30 PM. Maarten Isaak de Heer will screen and discuss his immersive and other animations on 11/13 from 2-3 PM.)

Featured Artist: Maarten Isaäk de Heer

maarten_fotoMaarten Isaäk de Heer is a Dutch animation artist living and working in Berlin.
During and after his studies of fine arts in the Netherlands, he specialized in tradigital 2D animation.
His early works are comments on modern western society, often conveyed with a dark sense of humor.
With his installations HANDELINGEN (2009), [mu:stərman] – a Flood Story (2012) and FEBRUAR (2015), de Heer is offering the possibility of quietly observing a moving image, filling the gap between animation, film, and classical art.
De Heer is now working on fulldome, 360° and VR panoramas.

On view in the VR Gallery will be de Heer’s animated projection, [mu:stərman] – a Flood Story, a 17-minute loop of an animated cityscape in which animals inhabit and then are calmly flooded in a housing estate, as well as his 360-degree animation, Februar, designed for the Oculus Rift. De Heer’s Februar will also screen as part of the Fulldome Dance and Animation program at the Houston Museum of Natural Science on November 13. On Sunday, November 13, de Heer will present a wide range of animated works and discuss his recent explorations in VR and fulldome animation.

Featured Artist: Rachel Rossin

Courtesy of ZieherSmith, NYOn Oculus Rift headsets, viewers will experience a gravity defying 360-degree view of Rossin’s world, including her apartment, her studio, and her paintings blown apart by the unlimited possibilities of the digital microcosm and her imagination. The New York Times described one of the artist’s earlier works this year as “immers[ing] yourself in a Dante-esque virtual reality.” Rachel Rossin (b. 1987) lives and works in New York City. She has been both an artist and computer programmer since her childhood in West Palm Beach, Florida. She is represented by ZieherSmith Gallery in New York.

Rachel Rossin
I Came and Went As a Ghost Hand, 2015
Virtual reality
2 minutes, 30 seconds (approximately)
Courtesy of the artist and ZieherSmith, New York

Notes on Blindness: Into Darkness

Alongside the premiere of the feature film Notes on Blindness in HCAF16, we are pleased to make available in our VR Gallery Notes On Blindness : Into Darkness, an immersive virtual reality (VR) project based on John Hull’s sensory and psychological experience of blindness. The interactive experience complements the story world of the feature. Each scene addresses a memory, a moment and a specific location from Hull’s audio diary, using binaural audio and real time 3D animations to create a fully immersive experience in a ‘world beyond sight’. The project won the Storyscapes Award at Tribeca Film Festival and the Alternate Realities VR Award at Sheffield Doc/Fest.

Notes on Blindness : Into Darkness is a VR and interactive experience produced by Ex Nihilo, ARTE France and AudioGaming, in co-production with Archer’s Mark. It has been supported by the TFI New Media Fund and Ford Foundation – JustFilms, Centre National du Cinéma et de l’Image Animée (CNC) and Région Midi-Pyrénées.

6X9: A Virtual Experience of Solitary Confinement

What’s it like to spend 23 hours a day in a cell measuring 6×9 feet for days, weeks, months or even years? 6×9 is the Guardian’s first virtual reality experience, which places you inside a US solitary confinement prison cell and tells the story of the psychological damage that can ensue from isolation.